NVIDIA Quadro FX 1500 - graphics card - Quadro FX 1500 - 256 MB - Express Seller
SKU 13M8482
Product Description: | NVIDIA Quadro FX 1500 - graphics card - Quadro FX 1500 - 256 MB - Express Seller |
Device Type: | Graphics card |
Bus Type: | PCI Express x16 |
Graphics Engine: | NVIDIA Quadro FX 1500 |
Memory: | 256 MB GDDR3 |
RAMDAC: | 400 MHz |
Memory Interface: | 256-bit |
- Specifications
- Description
General | |
Device Type: | Graphics card |
Bus Type: | PCI Express x16 |
Graphics Engine: | NVIDIA Quadro FX 1500 |
RAMDAC: | 400 MHz |
Max Resolution: | 3840 x 2400 at 48 Hz |
Max Monitors Supported: | 2 |
API Supported: | OpenGL 2.0, DirectX 9.1 |
Memory | |
Size: | 256 MB |
Technology: | GDDR3 SDRAM |
Bus Width: | 256-bit |
Video Output | |
Colours Max Resolution (external): | 32-bit colour |
Miscellaneous | |
Manufacturer Selling Program: | IBM Express Seller |
Compatibility Information | |
Designed For: | IBM IntelliStation A Pro 6217 ¦ IBM IntelliStation M Pro 6218 ¦ IBM IntelliStation Z Pro 6223, Pro 9228 |
NVIDIA Quadro FX mid-range graphics products are the industry's best price performance workstation graphics solutions and provide the optimal blend of quality, precision, performance, programmability for all professional 3D applications including CAD, DCC and visualization applications. Featuring a 256-bit memory interface, and up to 40GB/sec. memory bandwidth, NVIDIA Quadro mid-range products deliver unprecedented segment-leading performance and quality.
Parallel vertex engines, fully programmable pixel pipelines, and other workstation specific features result in the industry's highest professional application performance and quality.
Next generation vertex and pixel programmability enables real-time shaders to simulate a wide range of physical effects (such as fresnel effects, chromatic dispersion, reflection, refraction, etc.), and surface properties (such as casting effects, porosity, molded surfaces, etc.).
Parallel vertex engines, fully programmable pixel pipelines, and other workstation specific features result in the industry's highest professional application performance and quality.
Next generation vertex and pixel programmability enables real-time shaders to simulate a wide range of physical effects (such as fresnel effects, chromatic dispersion, reflection, refraction, etc.), and surface properties (such as casting effects, porosity, molded surfaces, etc.).
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